Virtual production & mocap Motion capture, virtual camera and previs for virtual reality and experiential

Our full performance motion capture studio is your Montreal based virtual playground. Bring ideas to life with the very latest technology and our excellent postprocessing pipeline. Let us help in the creation of your next-gen experience.

Performance capture

We are the performance capture professionals. Game On huge motion capture volume (16m x 9m x 7m) includes a permanent stunt structure. We capture all the details your project could need, whether it’s full performance capture, motion capture, facial capture or even finger capture. The uncompromising quality of our capture will help you create a more immersive, realistic world for your audience. Also, with our soundproof studio, 85% of the audio assets recorded during the mocap shoot can be integrated directly as final audio. We also take care of all the other facets of a shoot, from casting and transportation to work permits and prop building. We are the one stop shop for whatever level of motion capture your project requires.

“We minimize the technological challenges of motion capture so that you can focus on the true resource; the performer.”

Jérémy Meunier, Mocap Supervisor
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Performers booked in the last year.

Schedule a studio tour. Get in touch

Mocap virtual camera

Our motion capture virtual camera pipeline offers you extraordinary benefits during and after the shoot day. Imagine the rewards of having the freedom to explore any cinematographic techniques in real time. Game On has a streamlined workflow that camera operators and directors love to work with as it allows them to focus on the image without any waiting time between takes. Fast, efficient, and creative, it offers you total freedom.

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Number of export formats Game On supports: fbx, c3d, ma, mb, max, bip, hdf, etc.

Real-time previs

Our motion capture previs and virtual camera pipeline offer you incredible benefits both during and after your shoot day. Previs allows you to create faster and with greater detail. Game On has a streamlined workflow that camera operators and directors love to work with as it allows them to focus on the image without any waiting time between takes. In our studio, we can also shoot on green screen, with our large stage able to accommodate even the most ambitious shoots combining 3D mocap data with live action shoots.

Frequently asked questions

Can I implement mocap in real-time in my live action shoot?

Absolutely, we can easily facilitate this.

Can you run your mocap in real-time in a game engine?

Yes, and we can do it in different game engines.

For any other questions please contact us. Ask your question