Career

Job offer posted on October 9, 2018

Game engine programmer

Game engine programmer
Department : Schedule : Full-time
Type : Permanent Location : Montréal

Job description

Game On is looking for experienced programmers to develop, debug, and optimize engine-level systems in the Unreal Engine. Our ideal candidate has a strong work ethic, outstanding problem-solving skills, the ability to deliver on time, and works well in a team environment.

Responsibilities

  • Analyze and improve performance across all target platforms
  • Develop and maintain new and existing systems for managing memory and streaming
  • Debug and fix crashes, concurrency issues, and platform-specific problems
  • Research and propose improvements to processes and pipelines

Qualifications

  • An avid gamer with a passion for making games and game technology
  • A keen interest in analyzing and optimizing existing game and engine code
  • Excellent communication and team skills
  • 5+ years of industry experience
  • Experience with multithreaded programming
  • Solid understanding of one or several components of Unreal Engine such as Material Editor and Shader, Blueprints, Animation, Scene Building, Sequencer, Lighting etc.
  • Proficiency in C/C++
  • Bachelor’s degree or equivalent in Computer Science or Engineering
  • Unreal Engine experience

THIS JOB DESCRIPTION IS SUBJECT TO CHANGE BASED ON BUSINESS NECESSITY.

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